Module layer

Source
Expand description

Reading layer information for a map (LGB)

Structs§

AetheryteInstanceObject
BGInstanceObject
BNPCInstanceObject
ChairMarkerInstanceObject
ClientPathInstanceObject
CollisionBoxInstanceObject
Color
ColorHDRI
ENPCInstanceObject
EnvLocationObject
EnvSetInstanceObject
EventInstanceObject
EventRangeInstanceObject
ExitRangeInstanceObject
FateRangeInstanceObject
GameInstanceObject
GatheringInstanceObject
GimmickRangeInstanceObject
HeapString
A string that exists in a different location in the file, usually a heap with a bunch of other strings.
InstanceObject
Layer
LayerChunk
LayerGroup
LightInstanceObject
LineVFXInstanceObject
MapRangeInstanceObject
NPCInstanceObject
PopRangeInstanceObject
PositionMarkerInstanceObject
PrefetchRangeInstanceObject
QuestMarkerInstanceObject
ServerPathInstanceObject
SharedGroupInstance
SoundInstanceObject
StringHeap
TargetMarkerInstanceObject
Transformation
TreasureInstanceObject
TriggerBoxInstanceObject
VFXInstanceObject

Enums§

ColourState
DoorState
EnvSetShape
ExitType
LayerEntryData
LayerEntryType
LightType
ModelCollisionType
PointLightType
PopType
PositionMarkerType
RotationState
TransformState
TriggerBoxShape