Enum LayerEntryType

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#[repr(i32)]
pub enum LayerEntryType {
Show 82 variants AssetNone = 0, BG = 1, Attribute = 2, LayLight = 3, Vfx = 4, PositionMarker = 5, SharedGroup = 6, Sound = 7, EventNPC = 8, BattleNPC = 9, RoutePath = 10, Character = 11, Aetheryte = 12, EnvSet = 13, Gathering = 14, HelperObject = 15, Treasure = 16, Clip = 17, ClipCtrlPoint = 18, ClipCamera = 19, ClipLight = 20, ClipReserve00 = 21, ClipReserve01 = 22, ClipReserve02 = 23, ClipReserve03 = 24, ClipReserve04 = 25, ClipReserve05 = 26, ClipReserve06 = 27, ClipReserve07 = 28, ClipReserve08 = 29, ClipReserve09 = 30, ClipReserve10 = 31, ClipReserve11 = 32, ClipReserve12 = 33, ClipReserve13 = 34, ClipReserve14 = 35, CutAssetOnlySelectable = 36, Player = 37, Monster = 38, Weapon = 39, PopRange = 40, ExitRange = 41, Lvb = 42, MapRange = 43, NaviMeshRange = 44, EventObject = 45, DemiHuman = 46, EnvLocation = 47, ControlPoint = 48, EventRange = 49, RestBonusRange = 50, QuestMarker = 51, Timeline = 52, ObjectBehaviorSet = 53, Movie = 54, ScenarioExd = 55, ScenarioText = 56, CollisionBox = 57, DoorRange = 58, LineVFX = 59, SoundEnvSet = 60, CutActionTimeline = 61, CharaScene = 62, CutAction = 63, EquipPreset = 64, ClientPath = 65, ServerPath = 66, GimmickRange = 67, TargetMarker = 68, ChairMarker = 69, ClickableRange = 70, PrefetchRange = 71, FateRange = 72, PartyMember = 73, KeepRange = 74, SphereCastRange = 75, IndoorObject = 76, OutdoorObject = 77, EditGroup = 78, StableChocobo = 79, MaxAssetType = 80, Unk1 = 90,
}

Variants§

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AssetNone = 0

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BG = 1

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Attribute = 2

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LayLight = 3

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Vfx = 4

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PositionMarker = 5

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SharedGroup = 6

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Sound = 7

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EventNPC = 8

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BattleNPC = 9

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RoutePath = 10

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Character = 11

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Aetheryte = 12

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EnvSet = 13

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Gathering = 14

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HelperObject = 15

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Treasure = 16

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Clip = 17

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ClipCtrlPoint = 18

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ClipCamera = 19

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ClipLight = 20

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ClipReserve00 = 21

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ClipReserve01 = 22

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ClipReserve02 = 23

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ClipReserve03 = 24

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ClipReserve04 = 25

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ClipReserve05 = 26

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ClipReserve06 = 27

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ClipReserve07 = 28

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ClipReserve08 = 29

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ClipReserve09 = 30

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ClipReserve10 = 31

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ClipReserve11 = 32

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ClipReserve12 = 33

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ClipReserve13 = 34

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ClipReserve14 = 35

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CutAssetOnlySelectable = 36

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Player = 37

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Monster = 38

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Weapon = 39

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PopRange = 40

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ExitRange = 41

Zone Transitions (the visible part is probably LineVFX?)

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Lvb = 42

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MapRange = 43

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NaviMeshRange = 44

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EventObject = 45

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DemiHuman = 46

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EnvLocation = 47

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ControlPoint = 48

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EventRange = 49

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RestBonusRange = 50

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QuestMarker = 51

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Timeline = 52

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ObjectBehaviorSet = 53

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Movie = 54

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ScenarioExd = 55

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ScenarioText = 56

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CollisionBox = 57

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DoorRange = 58

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LineVFX = 59

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SoundEnvSet = 60

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CutActionTimeline = 61

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CharaScene = 62

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CutAction = 63

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EquipPreset = 64

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ClientPath = 65

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ServerPath = 66

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GimmickRange = 67

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TargetMarker = 68

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ChairMarker = 69

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ClickableRange = 70

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PrefetchRange = 71

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FateRange = 72

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PartyMember = 73

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KeepRange = 74

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SphereCastRange = 75

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IndoorObject = 76

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OutdoorObject = 77

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EditGroup = 78

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StableChocobo = 79

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MaxAssetType = 80

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Unk1 = 90

Trait Implementations§

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impl BinRead for LayerEntryType

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type Args<'__binrw_generated_args_lifetime> = ()

The type used for the args parameter of read_args() and read_options(). Read more
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fn read_options<R: Read + Seek>( __binrw_generated_var_reader: &mut R, __binrw_generated_var_endian: Endian, __binrw_generated_var_arguments: Self::Args<'_>, ) -> BinResult<Self>

Read Self from the reader using the given [Endian] and arguments. Read more
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fn read_be<R>(reader: &mut R) -> Result<Self, Error>
where R: Read + Seek, Self::Args<'a>: for<'a> Required,

Read Self from the reader using default arguments and assuming big-endian byte order. Read more
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fn read_le<R>(reader: &mut R) -> Result<Self, Error>
where R: Read + Seek, Self::Args<'a>: for<'a> Required,

Read Self from the reader using default arguments and assuming little-endian byte order. Read more
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fn read_ne<R>(reader: &mut R) -> Result<Self, Error>
where R: Read + Seek, Self::Args<'a>: for<'a> Required,

Read T from the reader assuming native-endian byte order. Read more
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fn read_be_args<R>(reader: &mut R, args: Self::Args<'_>) -> Result<Self, Error>
where R: Read + Seek,

Read Self from the reader, assuming big-endian byte order, using the given arguments. Read more
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fn read_le_args<R>(reader: &mut R, args: Self::Args<'_>) -> Result<Self, Error>
where R: Read + Seek,

Read Self from the reader, assuming little-endian byte order, using the given arguments. Read more
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fn read_ne_args<R>(reader: &mut R, args: Self::Args<'_>) -> Result<Self, Error>
where R: Read + Seek,

Read T from the reader, assuming native-endian byte order, using the given arguments. Read more
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impl BinWrite for LayerEntryType

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type Args<'__binrw_generated_args_lifetime> = ()

The type used for the args parameter of write_args() and write_options(). Read more
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fn write_options<W: Write + Seek>( &self, __binrw_generated_var_writer: &mut W, __binrw_generated_var_endian: Endian, __binrw_generated_var_arguments: Self::Args<'_>, ) -> BinResult<()>

Write Self to the writer using the given [Endian] and arguments. Read more
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fn write_be<W>(&self, writer: &mut W) -> Result<(), Error>
where W: Write + Seek, Self::Args<'a>: for<'a> Required,

Write Self to the writer assuming big-endian byte order. Read more
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fn write_le<W>(&self, writer: &mut W) -> Result<(), Error>
where W: Write + Seek, Self::Args<'a>: for<'a> Required,

Write Self to the writer assuming little-endian byte order. Read more
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fn write_be_args<W>( &self, writer: &mut W, args: Self::Args<'_>, ) -> Result<(), Error>
where W: Write + Seek,

Write Self to the writer, assuming big-endian byte order, using the given arguments. Read more
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fn write_le_args<W>( &self, writer: &mut W, args: Self::Args<'_>, ) -> Result<(), Error>
where W: Write + Seek,

Write Self to the writer, assuming little-endian byte order, using the given arguments. Read more
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impl Debug for LayerEntryType

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for LayerEntryType

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fn eq(&self, other: &LayerEntryType) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for LayerEntryType

Auto Trait Implementations§

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

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type Error = <U as TryFrom<T>>::Error

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