Struct physis::patch::ZiPatch

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pub struct ZiPatch;

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impl ZiPatch

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pub fn apply(data_dir: &str, patch_path: &str) -> Result<(), PatchError>

Applies a boot or a game patch to the specified data_dir.

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pub fn create(base_directory: &str, new_directory: &str) -> Option<ByteBuffer>

Creates a new ZiPatch describing the diff between base_directory and new_directory.

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