docs.xiv.zone

ffxiv.exe

This is the actual game executable, and theres two versions - one for DX9 and DX11. You’ll almost always be using the DX11 version, called ffxiv_dx11.exe.

Arguments

  • DEV.DataPathType
    • Guessing that this controls the asset data type used by the client, this is will always be 1.
  • DEV.UseSqPack
    • Guessing that this tells the client to try to load data from SqPack files instead of from regular, uncompressed files. Seems to always be 1.
  • DEV.MaxEntitledExpansionID
    • This is the max entitled expansion ID that the currently logging in user has access to, you will want to set this from your login response.
  • DEV.TestSID
    • This is the SID you get from your login response.
  • SYS.Region
    • Your login region.
  • language
    • Your login language.
  • ver
    • The (base) game version string.
  • DEV.GMServerHost
    • This is the address of the frontier server to connect to. If empty, this will default to the official Square Enix frontier server.
  • DEV.LobbyHost0X
    • This is the address of the Nth lobby available to the client, these are numbered 0-9. If empty, this will default to the official Square Enix lobbies.
  • DEV.LobbyPort0X
    • This is the port number of the Nth lobby available to the client, these are numbered 0-9. If empty, this will default to the official Square Enix lobbies.

Note: For benchmark versions of the game, there is a whole host of graphical options available as game arguments - but this seems to be missing in the retail version.

Alternative Implementations

None.